Book of Demons Image
Metascore
74

Mixed or average reviews - based on 20 Critics What's this?

User Score
7.7

Generally favorable reviews- based on 26 Ratings

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  • Summary: Book of Demons is a Hack & Slash Deck-building hybrid in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself.
Score distribution:
  1. Positive: 13 out of 20
  2. Negative: 0 out of 20
  1. Dec 25, 2018
    90
    Book of Demons is rather brilliant in its own small way. It strips the Diablo formula to its bare essentials without sacrificing any of its appeal. In some ways, it even improves on Blizzard’s series. If you’re a busy adult pining for your 90s gaming heyday, Book of Demons is a must play, but really, everyone ought to give it a shot. This deceptively addictive dungeon crawl is worth getting fired up about.
  2. Dec 14, 2018
    85
    Book of Demons introduces a unique card-based skill system and a sense of humor to the stuck-in-its-ways ARPG genre. It has plenty of tricks in its dungeon to keep you on your toes, but gives you ample ways to form your own strategy. With three distinct classes and an endlessly replayable quest, you can get lost in Book of Demons’ papercut dungeon for quite a while.
  3. Jan 9, 2019
    80
    Book of Demons, with its wonderful game design and inventive, is an hack’n’slash that respects the time of the player. It’s ironic, fun to play, and challenging. The card system is solid: we hope to see it improved in future "Return 2 Games" installments.
  4. Dec 18, 2018
    76
    Book of Demons has some good ideas which often are well implemented, but in certain situations Diablo's inspiration becomes a cage a bit too narrow.
  5. Dec 17, 2018
    75
    Book of Demons certainly lacks in variability, and it's easy to fall into a habit. For those looking for a greater challenge, the roguelike mode can add spice as players enter a leaderboard on first death and can permanently die if they're short on funds, but this doesn't entirely solve the issue of repetition. The first of seven planned titles, Thing Trunk has a lifetime of work ahead of them, and I'm eager to see what other unique treasures they create.
  6. Dec 13, 2018
    70
    Delightful, fun, quirky -- Book of Demons keeps you entertained as it provides a unique take on what Diablo and the ARPG genre provides. Unfortunately, it also becomes repetitive and aimless towards the end.
  7. Jan 3, 2019
    50
    The constant gratification of loot and bite-size gameplay chunks of Book of Demons make it inherently easy and gratifying to pick up and play — a good first step for this ambitious undertaking. But the game, though having a clean and perfectly adequate presentation, doesn’t do very much to put its best foot forward to wow the player presentation-wise, and the finger-numbing clicky gameplay might be just a bit too underwhelming for some to ride this train all the way to its final stop.

See all 20 Critic Reviews

Score distribution:
  1. Positive: 7 out of 11
  2. Negative: 2 out of 11
  1. Dec 26, 2018
    10
    game of the year 2018.diablo + new elements and gameplay I recommend.like the funny
  2. Dec 18, 2018
    10
    Got the game in early access with no regrets, its come forward in leaps and bounds! I can play the game for hours straight or only 20 mins andGot the game in early access with no regrets, its come forward in leaps and bounds! I can play the game for hours straight or only 20 mins and still feel like I've progressed and achieved something. I always keep coming back to it regardless of what else I'm playing. I cant wait to see what other games they will add to the collection in the future. I even purchased the Supporters Pack as soon as it was available, small companies like this with a great vision as theirs need all our support! Expand
  3. Dec 19, 2018
    10
    Book of Demons is a game purportedly inspired by the first Diablo.
    It is not a card game, cards are objects and skills. It's an ARPG with
    Book of Demons is a game purportedly inspired by the first Diablo.
    It is not a card game, cards are objects and skills. It's an ARPG with some roguelike mechanics and so much freedom in building a style of play.
    The demo offers a first taste, but remember: the real game begins after finishing the main story (10 hours). At that point you have a lot of cards (not all) and start refining your style of play. If you click casually, you will die soon. Because enemies have certain mechanics that must be taken into account. Try it! It costs nothing! Now I appreciate the ARPG again thanks to BoD.
    Expand
  4. Dec 23, 2018
    8
    it has an original way of being simple, yet fun and engaging. i didnt expect much of it, because i dont usually like this little simple games,it has an original way of being simple, yet fun and engaging. i didnt expect much of it, because i dont usually like this little simple games, but it really surprised me and im hooked Expand
  5. Dec 15, 2018
    8
    The Book of Demons is the first of the Return2Games franchise set in a world of complex mazes and levels of hordes of enemies. Unlike theThe Book of Demons is the first of the Return2Games franchise set in a world of complex mazes and levels of hordes of enemies. Unlike the typical hack’n’slash though, it rewards players who are smart and tactical, with varying degrees of play with the card and class systems. Despite it’s cheerful and paper aesthetic, it is quite dark and a very unique world. I truly recommend this for fans of hack’n’slash games, or for those that like to try creative works of art. Expand
  6. Jan 14, 2019
    7
    i wanted to like it more because of the unique gameplay and art style but after about 7hrs, it has gotten pretty bland. it is a bit of a slowi wanted to like it more because of the unique gameplay and art style but after about 7hrs, it has gotten pretty bland. it is a bit of a slow bland game. the long time-to-kill is a bit too long due to different enemy mechanics (vision, elemental resis, spell invuln, jumping...) and gameplay got boring when it was just hold the mouse down, jump, hold the mouse down, jump, potion... also to maximize, i end up having to pause the game a lot to swap cards to handle different encounters which was pretty annoying. i am playing this as a side game for killing time Expand
  7. Jan 6, 2019
    3
    I am torn about this game. It clearly tries to re-create what Diablo 1 was ... but worse. The aspect of item drops, legendaries/unique itemsI am torn about this game. It clearly tries to re-create what Diablo 1 was ... but worse. The aspect of item drops, legendaries/unique items ... the aspect of "crawling" through a dungeon is all gone.

    Diablo 1 is superior in EVERY aspect ... even graphically. So i do wonder .. why play this recreation .. when you can play Diablo 1?

    This game would work as a Diablo 1 clone on mobile .. for people with the attention span of a 5 minutes toilet break.
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See all 11 User Reviews